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3DCommercial project

Dopamine

Commercial presentation for DOPAMINE, a new gaming lounge in Dubai. I built the whole desert scene in Unreal Engine — lighting, camera and rendering — and simulated the sand reacting to the hand in Houdini. Thank you God for everything!

Client
DOPAMINE
Role
Environment, lighting, camera, rendering, sand simulation
Tools
Houdini, Unreal Engine, Blender
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